Edit Posts! And a few more things...
Posted by Bedouin
Tuesday, April 16, 2019 (1 Comments)

Howdy! A few small updates for you guys. :D


The long awaited for…. *drumroll*.... post editing has been added! You can now edit both topics and replies.

Topic bumping now works! The button has been moved to the other side of the page. Bumps are restricted to 15 minutes cooldown for a single topic. Replies also now have to be at least 5 characters long.

Also added a post count and RP points to user info on each post.


The friends page has had a facelift. You can also now remove them!


The create auction page has also gotten a facelift! I've also tweaked auctions yet again so all bugs there should be squashed.

Other Bugs

  • Associations now automatically accept the founders like they should.

  • Fixed crossbreed art issue where a purebred image was showing up for a crossbreed.

Magic Horse Tokens

These will only be available until May 31st before retiring. This will allow us to roll out individual breed tokens instead. I'll keep announcing this to keep it top of mind as the date gets closer. :)

Those Pesky Shows
Posted by Curly
Monday, April 15, 2019 (3 Comments)

Hello Everyone!

Just a quick update! Some of you have been noticing our shows has gone awry. We have run all default shows and created new ones. These new default shows will run in 2 days. We have also added a show cap fee of $100,000 for Saturday shows.


Curly & Bed

Clydes, QHs, and Bug Fixes!
Posted by Bedouin
Saturday, April 13, 2019 (7 Comments)

Howdy! First of all, I apologize for my absence this week. I had a death in the family so away time was unavoidable.

As promised, I am releasing new artwork and a new breed today. :D

Pretty Clydes are here and you can now get Quarter Horses!

I didn't have time to work on anything major this week, but I was able to knock out some bugs.


Shows now have a maximum fee limit of $5,000. This is to prevent the rich from becoming Jeff Bezos status just through showing. However, this limit does not apply to Saturdays. On Saturday only, you can have shows with unlimited show fees that run in 2 days max. An “Enter Selected” button is also at the top of the showing page now.

In order to keep unrun shows more manageable for slower disciplines, default shows will no longer be created if there are already at least 20 sitting to be run. This number might need to be adjusted in the future.

Rescue & Foundation Store

Sadly, rescues now cost $250. 'Tis time for them to start costing money. D:

On the plus side, the Foundation Store now has a name placeholder for you trigger happy foundie buyers.


The association page now has tabs! It's also a lot prettier. You can now see a list of registered horses along with whether they are for stud or not.


I increased the breeding rate from 75% to 80%. Hopefully this helps you guys who seem really unlucky in your breeding. Gelding is now available at the vet.

Bug Fixes

  • You can no longer set a brand if one like it already exists. I will go back at some point and reset all the ones that match another one and give them a brand reset.

  • Fixed auction house where it won't eat things if there is an error. :O

  • Fixed where Brown Buckskin was showing up for CrCr. It will now only be Crcr. This will also fix the issue where the color was supposed to be Perlino.

  • Flaxen has been adjusted so it should now appear on images and in names correctly now (restricted to chestnut bases).

  • Silver should now show up in the name and image appropriately (restricted to those with at least one E).

  • Added more logging for default show creation to try to narrow down that problem.

  • You can no longer train negative feed horses.

  • You can no longer show horses with 0 feed.

  • Fixed where shouts weren't getting deleted after 30 days.

  • All auction transactions should now be through on hand money.

  • Fixed weird upgrade year if you purchased a forever upgrade after another upgrade purchase.

  • Fixed where topic creator link was going to a 404 page.

  • Fixed mobile link for objectives.

I'll be more available starting on Monday to fix more bugs and work on features discussed in the chat party earlier this week. :)

Discord Chat Party Tonight + Tweaks
Posted by Bedouin
Sunday, April 7, 2019 (2 Comments)

Happy Sunday!

Discord Chat Party - Tonight @ 7 PM EST

If you haven't already joined us on Discord, please do! We have great conversations and sometimes info flows a bit more readily than in the forums. Join us here:

Tonight, I'll show off the next breed to get art and the next breed to be released on V2. In case you needed a bribe to join. ;P We'll also talk about fun stuff and generally get some conversations going around V2's features.

A Couple Fixes

  • It seems there has been a PS stat cap of 100 per stat. This has been removed. :D

  • Fixed some broken links with demolishing estate upgrades.

  • The rescue page now has pages.

  • The community page has 6 recent posts now, and there is a Discord link for anyone who hasn't joined the server.

Welcome New Players!

I've sent out a few emails to people who haven't been active on V1 in forever. So if you've recently joined, welcome! There are still a few things in progress but we're working to make them better all the time. :D

New Objective Feature, Bug Fixes, and Game Tweaks!
Posted by Curly
Saturday, April 6, 2019 (17 Comments)

Hello all! Hope you're having a great weekend!


The newest thing in this update is OBJECTIVES! Objectives are goals generated by the game that ask you to submit a horse based on certain criteria. Some objectives require that you reach a certain number of RP, and each objective has rewards that will be given to you after a horse is submitted. We plan to keep building on this, and only 8 have been released today. This will help us find any bugs and fix before releasing more.

If you're curious what we add, there is a new status for each objective that will hang around for a week after it's added. We'll tweak how everything looks and add more features over the coming weeks as well. :D

Smaller Changes

  • Show winnings have been combined into one bank transaction for each night shows are run.

  • Account settings page has been cleaned up. A link to transfer your V1 account has been added.

  • The number of referrals you have has been added to account settings.

  • Referral number has been added to the hall of fame.

  • You can now see how much feed a horse has from the boarder list.

  • Stable navigation has been slightly tweaked to make more sense and was added to some pages.

  • News now has pages.

  • Sale price has been added to search criteria.

  • Added additional headers to horse tabs to make it more clear for new players what things are.

Bug Fixes

  • You can now bid on auctions that already have a bid.

  • Contact link on online page has been fixed.

  • Issue with upgrading accounts has been resolved.

  • Auctions now end as they are supposed to.

  • Bank logs should now show up correctly in their pages.

Update on Game Status

We've been working hard to make overall progress on V2. Each week, we get a little closer to being able to let the public share in the experience! But we also don't want to rush things.

Our plans right now is to open V2 publicly this summer. We'll pinpoint a specific date later. Before that, we have a few things that we need to finish including (but not limited to!):

  • Genetics tweaks to combine specific genes to better reflect real life.

  • Showing tweaks to make the system better especially unrun shows that sit for days.

  • Associations and almost all features there.

  • More ways to make money in the game.

  • And more that will 100% come up in the next few months since you guys are so awesome at pointing out things to better the game. :D

As we work on these features, I'll be releasing more and more invites to old V1 players to get more activity around the site and see if we can get an idea of what can't handle the public.

We're so excited to finally start to the tiny dot of light at the end of this very long tunnel that is V2! We definitely couldn't have done it without you guys. We appreciate your bug finding, feature suggestions, and general amazingness. <3

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